Modding Forum
Modding Forum is a small and friendly community for modifications for Grand Theft Auto. Home to many long-time and experienced mod developers, we aim to provide a website for users to download modifications and for developers to present and release their work, to find guides and tutorials and to receive feedback and support.
Featured Modifications
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Dynamic Lighting System
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- TheMaybeast
October 17, 2020 at 8:48 AM
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SFPD 2016 and 2020 FPIU Collection
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- KLE0
September 28, 2024 at 7:49 AM
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Florida Highway Patrol FPIU - Unit 0354
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- Jophics
December 22, 2022 at 4:51 PM
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Recent Activity
Recent Activity
Cj24 replied to a comment by Cj24 on the file - United States
- Ford
- DLS v2 / non-ELS
1985 Ford LTD Crown Victoria P72 - Los Angeles Police (LAPD) [DLS 2.0 | LODs | VehFuncsV].
I did some testing on my cars earlier and noticed their lights also sometimes stayed active after the car exploded, but only in some rare cases, so I'm not quite sure what triggers that and if there's any way to fix that. So unless you're willing to investigate further, I guess it's better to ignore that 😄
I indeed meant to write from stage 2 to stage 1, instead of stage 3, that's why I also recommended to set syncToBpm to true for stage 1. It technically isn't a DLS bug, but vanilla game…
aerodynic replied to a comment by Cj24 on the file - United States
- Ford
- DLS v2 / non-ELS
1985 Ford LTD Crown Victoria P72 - Los Angeles Police (LAPD) [DLS 2.0 | LODs | VehFuncsV].
Light pattern setup is meant to be
Stage 1: flashing rear ambers
Stage 2: flashing rear ambers and red steady
Stage 3: ambers, steady red, and rotary lights
aerodynic replied to a comment by Cj24 on the file - United States
- Ford
- DLS v2 / non-ELS
1985 Ford LTD Crown Victoria P72 - Los Angeles Police (LAPD) [DLS 2.0 | LODs | VehFuncsV].
Awesome thank you for the feedback. I’m not sure why the lights would still illuminate after the car exploded, but I can fix the burn map.
The steady burn from stage 2 > 3 is supposed to remain on, maybe you meant something else? Thank you for the info on the takedowns and alleys. I always thought it was a DLS bug, I’ll modify the carcols and try it out!
KIKI66666 added the file - GTA V
Havis (inspired) Map Light.
Havis (inspired) Map Light
- if you move the main light head part thingy you will have to
make your own bendy think in blender or what ever program you will
use just map it to the mesh material and align it with the bottom left
corner of the texture
LOD Info:
- L0 774 Polys
Cj24 commented on the file - United States
- Ford
- DLS v2 / non-ELS
1985 Ford LTD Crown Victoria P72 - Los Angeles Police (LAPD) [DLS 2.0 | LODs | VehFuncsV].
Hey, I found two minor issues that you may want to fix:
The vertex paint for the burnt map doesn't seem to be set up properly, the car remains completely clean after it exploded. Also, some of the lights on the lightbar will still rotate and light up after the car has exploded.
The takedown stays on even after it's disabled when any light stage is active, and the steady burn doesn't turn off when switching from stage 2 to stage 3. This happens when syncToBpm is set to false with no speed value…
KIKI66666 added the file - GTA V
- Laptops / Displays / Keyboards
RAM Mounts (inspired) Tough Tray.
RAM Mounts (inspired) Tough Tray
- you are able to move it and resize it to what ever laptop you choose to use
- pre-fitted to Recons Toughbook FZ-55
LOD Info:
- L0 940 Polys with flat mount
- L0 1704 Polys with angled mount
GTA 5 Jedi Master replied to the thread - Work in Progress / Released
- Vehicle
1986 California Projects.
This is absolutely spectacular! Your work is TOP-TIER and the accuracy is spot-on. ABSOLUTELY BEAUTIFUL!
aerodynic replied to the thread - Work in Progress / Released
- Vehicle
1986 California Projects.
I haven’t shared here but I’m also working on fire and EMS vehicles.
Hoping to cover most of the major areas. LA, LA County, Beverly Hills and Ventura. Other cities I don’t have references, so they may be excluded unfortunately. I will also make some private ambulance company outfits as well as public.
Cj24 added the version 1.2 of the file - United States
- Ford
- DLS v2 / non-ELS
- Accurate Studio
2008 Ford Crown Victoria Police Interceptor SAP - Blaine County Sheriff's Office (BCSO) - Unmarked Detective.
Added DLS v2 vehicle configuration file.
Added shared textures to improve memory usage when using multiple different CVPI versions.
Changed DLC and add-on vehicle slot names to minimize risk of conflicts.
Minor fixes and improvements.
Cj24 added the version 1.2 of the file - United States
- Ford
- DLS v2 / non-ELS
- Accurate Studio
2010 Ford Crown Victoria Police Interceptor - Blaine County Sheriff's Office (BCSO) - Slicktop and Unmarked.
DLS VCF: Fixed takedown getting stuck for NPCs on stage 2.