Modding Forum
Modding Forum is a small and friendly community for modifications for Grand Theft Auto. Home to many long-time and experienced mod developers, we aim to provide a website for users to download modifications and for developers to present and release their work, to find guides and tutorials and to receive feedback and support.
Featured Modifications
-
Dynamic Lighting System
-
- TheMaybeast
October 17, 2020 at 8:48 AM
-
-
SFPD 2016 and 2020 FPIU Collection
-
- KLE0
September 28, 2024 at 7:49 AM
-
-
2008 Ford Crown Victoria Police Interceptor - Los Santos Police Department (LSPD/LAPD) Pack - Marked, Slicktop, and Unmarked
-
- Cj24
July 4, 2026 at 5:26 PM
-
Recent Activity
Recent Activity
Keith replied to the thread - Work in Progress
- Vehicle
Looking for ideas for this.
I'm thinking Rail maintenance division
aerodynic replied to a comment by Casey5181 on the image 20251127200632_1.
Yes within time. I have many projects but I will get them out someday hopefully soon.
Casey5181 commented on the image 20251127200632_1.
hi,
i love your work.... is there a chance this will be released some day? i really hope so
theres not enough retro/vintage stuff in gta5 land especially when it comes to EMS and FD.
if it gets released (which i hope) im looking forward to that day... take care and keep going
Keith posted the thread - Work in Progress
- Vehicle
Looking for ideas for this.
What should I do with this E350. I took the rear body from the small tow truck and stretched it. I did try as a tow truck but it didn't look right.
I am thinking of changing the rear lights too.
GTA 5 Jedi Master replied to the thread - Work in Progress / Released
- Vehicle
1986 California Projects.
Belts look beautiful and are definitely ERA-correct! EXCELLENT WORK, brother!
aerodynic replied to the thread - Work in Progress / Released
- Vehicle
1986 California Projects.
Haven't posted in a while.
Here's some new 1980s Sam Browne belts that I've done for male and female peds. I'll also update my Motorola shoulder mic mod to include the female variations sometime soon.
Thanks to Outxlaw Studios for providing the belt and pouches for my usage and modification.
MZwei posted the thread Bugging skeletons while export from blender.
Does anyone know how to fix this Blender issue?Whenever I export a car from Blender, the skeleton gets messed up. This happens even if I simply import the model and export it again without making any changes.For example, doors may open in the wrong direction or other bones/skeleton parts behave incorrectly. It seems like it could be a Sollumz/Blender export issue, but I have no idea how to fix it.Has anyone had the same problem or knows what could be causing it?
VLODKOS replied to the thread Whelen Liberty I (WIP).
Life is tough when you love authenticity.
(Hidden Content)
VLODKOS replied to the thread Whelen Liberty I (WIP).
Initial mapping.
(Hidden Content)
Everything else is done.
(Hidden Content)
actuallyTOXIC replied to the thread Whelen Liberty I (WIP).
I'm honestly impressed you kept the triangle count so low while being so highly detailed. The community needs more people with the same level of care and effort you're putting into this, it takes talent. Really nice work