Extra Components Cj24 Oct 8th 2023 4 6,679 0 This guide explains how to set up extra components for GTA V and how to modify their spawn chances in the vehicles.meta.
Setting Up Emergency Lights Cj24 Aug 24th 2022 3 17,437 0 This guide explains the basics of setting up flashing lights for emergency vehicles, including information about the commonly used DLS and ELS mods.
Shared Textures Smanbg Oct 22nd 2021 3 5,973 0 In GTA V, .ytd texture files can be shared by multiple vehicles. This guide explains how to create shared textures.
Emergency Lights: Rotator Lightbars and Wig-Wags Smanbg Oct 6th 2021 6 14,302 2 This guide explains how to create rotator lights and wig-wags with the game's default lighting system.
Diffuse, Specular and Normal Maps Cj24 Feb 17th 2020 11 63,709 1 This guide explains the purpose of diffuse, specular and normal maps and how to create your own.
Dirt Maps Cj24 Feb 26th 2018 4 13,639 0 GTA V uses a so-called dirt map to generate dirt effects on the exterior of vehicles. This guide explains how dirt mapping is set up.
Materials and Shaders Cj24 Feb 22nd 2018 7 34,667 0 The game provides a variety of material shaders that can be used for vehicle mods. This guide explains what purposes the most usual shaders have and how to set them up.
ZModeler 3 and Vehicle Mods Cj24 Nov 14th 2017 5 60,490 0 This guide aims to provide an understanding of the basics of modifying vehicles for GTA V in ZModeler 3.
Modifying Textures with OpenIV Cj24 Jun 5th 2017 15,736 0 This guide explains the process of replacing textures to modify cars or other models.