Description
This mod fixes most of the issues with vanilla siren sound slots that are commonly used with ELS/DLS/LSPDFR, namely:
- Volume: SIREN_PA20A_WAIL/SIREN_2 are slightly quiet, and EURO_A/EURO_B are notably quiet
- Speed/pitch: SIREN_WAIL/QUICK_01/02, and SIREN_FIRETRUCK_WAIL/QUICK_01 are slowed down and have a modified pitch
- SIREN_WAIL_04 and SIREN_QUICK_04 did not work and required workarounds
Now all of these slots work correctly with custom sirens and the game will no longer add any speed/pitch/volume adjustments. SIREN_WAIL_04 and SIREN_QUICK_04 slots have been enabled as well. See readme.txt inside for a full list of tested siren slots.
Troubleshooting/FAQ
Q: Some/all sirens are still broken.
A: Make sure other mods are not overriding this one. Some mods have their own audio data which may include the default R* config for the siren sounds. Change the "order" value in setup2.xml in the dlc pack to be higher. This mod only modifies the siren sounds mentioned above, and will not override or conflict with unrelated sounds from other mods.
Q: How does it work? Does this mod replace any siren sounds?
A: No, this mod removed the flags in dat54.rel that will cause the game to modify the pitch and/or use a reduced volume during playback. It does not replace any wav files. The issues are associated with the particular siren slots and not sound files.
- dexyfex and all contributors to the CodeWalker project
- Monkeypolice188 for his extensive research on audio editing, which can be found at github.com/Monkeypolice188/Monkys-Audio-Research
2. Open "GTA V/mods/update/update.rpf/common/data/dlclist.xml" with OpenIV or CodeWalker
3. Add a new line under <Paths>: <Item>dlcpacks:/siren_fix/</Item>
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Version 1.0.0
- KLE0
- 2.82 kB
- 18 Downloads
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