Seems like some thing strange happens to my texture files when I export them from Zmodeler and import them into OpenIv.
Random textures get corrupted for some reason. Stripes on random textures
Anyone seen this? This is the first time I've ever seen this issue. Zmodeler has been getting a ton of updates lately, so something is screwy with this app now...
only happens with OpenIV importing the textures....
Anyone ever see this with textures? is OpenIV doing this to my textures?
- kreemerz
- Thread is Unresolved
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I believe this happens when your textures are an invalid format when importing, saving in another program and re-importing should work.
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I believe this happens when your textures are an invalid format when importing, saving in another program and re-importing should work.
I just export them from Zmodeler and import them into OpenIV. I dont change any format settings. Maybe I should?
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I just export them from Zmodeler and import them into OpenIV. I dont change any format settings. Maybe I should?
Yes, sometimes the ZModeler3 textures have an invalid format that doesn't work with OpenIV for some reason, so try what I said above.
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Yes, sometimes the ZModeler3 textures have an invalid format that doesn't work with OpenIV for some reason, so try what I said above.
I used a format converter and changed them from DDS to PNG. And still getting this bizarre issue. I don't remember Zmodeler ever asking for so many updates. seemed like every other week or few days, the app was getting an update. I've been using Zmodeler for years and they've changed something, Never had this issue before.
Should I use some other format other than PNG?
Maybe choose something specific?
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I wouldn't use a converter, I would just open them in an application like Paint.net, GIMP, or Photoshop.
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