Texture shows black with vehicle_badges shader

  • Hi guys,


    i have a little problem. I created a new material and set it to the vehicle_badges shader. Its used for a not changeing livery. But if i add my texture just the alpha is visable. The font and stickers are black. Somebody know how to fix this?

    I didnt change anything else in the material so bump is blank_normal, mask is vehicle_generic_burnt_out and spec is vehicle_generic_specmap.

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