Are our filebase requirements reasonable? 13
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Yes, it's good to have a place where all mods have been reviewed. (8) 62%
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No, there should be some restrictions, but not that strict. (4) 31%
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No, everybody should be allowed to upload whatever they want. (1) 8%
Hey everybody!
I've recently been wondering whether our filebase guidelines are too strict and whether we have been rejecting too many modifications. Our original idea was that creators would post their mods in the Showroom in the forums to gather feedback, improve their mods and submit it to our filebase if they believe any issues the mods might have had have been fixed. Unfortunately, there're barely any released mods in the Showrooms. In most cases, there also was no reaction to the feedback we gave the authors whose mods were rejected in our filebase.
Compared to GTA IV, it has become harder to create a high quality modification. There're more LODs to work on, faulty materials are easier to spot and so on. Our rejection rate is therefore quite high.
I'd like to know whether our community stands behind these guidelines. We've received mostly postitive feedback back when we launched this website and even more on GTA Modding Chest, this website's predecessor. I've added a poll for everyone to vote until the end of february and I also want to encourage people to post more detailed feedback in this thread, if anybody wants to.
It's unlikely that we immediately change our guidelines based on the feedback we get, but it will definitely be considered in the future.