Looks awesome! Can't wait to see the slicktop and unmarked versions!
Blaine County Sheriff's Office Pack
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- Work in Progress / Released
- Vehicle
- Accurate Studio
- Cj24
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I've made a partition and an updated version of the gun mount I used for the Caprice. In addition to Kane104's M4 rifle I've also added my Remington 870 shotgun. The only part missing now is the Setina PB400 pushbar, I'm currently planning to update an older model made by Ridgerunner as I did with his Caprice pushbar.
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I've finished the PB400, but unlike originally planned, I've modeled one from scratch. All the new equipment for the marked BCSO CVPI is now completed, but there are still many small changes and improvements left before it'll be ready.
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With the addition of Kane104's radar (set up as extra_ten, like on the Caprice), the BCSO CVPI is now complete. It is currently in beta testing and will be released when I'm confident that there are no more issues.
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More screenshots and a video of what's likely the final BCSO CVPI. It will most likely be released very soon.
Edit: Now released:
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First pictures of the Code 3 Supervisor:
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Progress on the slicktop/unmarked CVPI is still ongoing, but I haven't had a lot of time for modding recently, so I don't have anything new to show yet.
However, I started making some adjustments to the patterns of the BCSO cars to make them a little bit more interesting:
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I'm currently on a modding hiatus, so there won't be any news in the near and possibly even the far future. I was planning to update the marked CVPI to support 32 sirens (requiring SirenSetting Limit Adjuster) and use the additional sirens to add (optional) mirror lights and lights on the rear deck. This has been on hold due to my hiatus, though all the existing lights have already been converted to separate sirens for SSLA and the new pattern showcased in the video above.
This 32 siren version of the marked CVPI is in a state that's likely ready for release, but won't be officially released until the additional lights have been added. However, as I have no idea when I find the time and motivation to get back to it, I've decided to release it as a prerelease version. It has the updated patterns and uses more than 20 sirens, therefore requiring SSLA for all lights to work properly, and it is otherwise identical to the last released version.
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its good to see you back at it again
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I have finished the LED X mirror lights:
A short video of the full light setup of the slicktop and unmarked cars:
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I have added the mirror lights and a short version of the Wingman to the marked CVPI. These lights are set up as optional extras, whether the car spawns with or without either of them by default can be set in the vehicles.meta.
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In addition to the marked and slicktop CVPIs, I've also started working on a 2008 Street Appearance Package CVPI, intended as a detective or administrative car. It will have fewer lights, most likely a similar hideaway/grill light setup like the other CVPIs with a steady red or split red/blue Code 3 Warrior in the front and a short amber/blue Code 3 Wingman in the back.
I'm unsure about the interior equipment and I'm hoping for some feedback:
- Option 1: Use the standard CVPI seats rather than the civilian seat option and use the same console setup as for the other CVPIs, except without the ArrowStik controller.
- Option 2: Remove the default radio from the dash and mount a Motorola radio and a small light and siren controller such as the Code 3 Undercover Siren 3050 instead.
- Option 3: Model a console that's placed underneath the dash with the Motorola radio and a light/siren controller.
- Option 4: Like option 3, except that the default A/C and radio are moved from the dash down to the console, making it possible to mount the light/siren controller and radio in the dash instead.
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Here are a few pictures of the Detective CVPI and the Code 3 Warrior. The car has a few different light options, the pushbars are optional, the headlight corner strobes can be changed from white to red and blue and the Warrior can either be steady red or split blue and steady red.
Based on the feedback I've gotten here and on Discord, I'll make the Havis console that's mounted underneath the dash with the same radio and the Mastercom controller I've used for the other cars.
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I have finished all the remaining equipment on the Detective CVPI:
Further bug fixes and small improvements are still necessary for all of the CVPIs, so please don't expect a public release in the very near future. These vehicles will all support DLS v2, which is currently in development. Since DLS v2 uses different configuration files and as it could still take some time until it's ready, the first release of the CVPIs may not include DLS vehicle configuration files yet.
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Here's a short video of some of the new DLSv2 features on the BCSO CVPI:
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