Zmodeler3 messes up collisions

  • Hi

    I've recently made a post about collision files disappearing, that is not true apparently.

    My dilemma is as follows :

    In OpenIV, my mod_cols are 100% correct on the _hi.yft and the .yft alike. The hierachy is 100% identical.

    If I want to import both my _hi.yft and .yft in zmodeler3 though, the collisions just move in the centre of the car for some reason. I thought it was a dummy problem, but if I import both .yfts separately, they work!

    Just together (tried 1st _hi.yft, 2nd .yft, then new scene 1st .yft, 2nd _hi.yft) they start to dislocate?!

    I'm saving my collisions as z3d and drag them into the 2 files one by one now.

    It's still kinda weird though. Does anybody have a fix for this?

    Thanks

    Sup

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