Hi,
Default yfts files are working fine but when I import to zmod and change the windows COL and then export the yfts some of the interior is showing as a bright blue colour along with the alloys
Hi,
Default yfts files are working fine but when I import to zmod and change the windows COL and then export the yfts some of the interior is showing as a bright blue colour along with the alloys
Hi Tactical Donut, I wonder if you could help me with an issue regarding me trying to set my windows to Bullet resistant
that even happens on default bullet resistant vehicles (example: armored Karuma) and i dont know if it was ever changed but you used to be able to snipe ppl out of the tanks.
im not sure if you can make it 100% bullet proof
So that even happens on default cars? It’s almost as if sometimes the collison on the window stop working but its happening for multiple windows so like sometimes 3 windows out of the rest you can instantly shoot through. It just feels like something is set wrong
Hi,
I am really new to using zmod and wanted to try make windows on a vehicle bullet resistant. I have managed to achieve it by setting the windows in polygon mode to car_glass_strong and adding the bullet resistant flag to vehicles.meta.
However at random points one of the windows will become not resistant meaning the first bullet can hit the player inside. This issue seems to vary and changes on what window it happens on