I never used Sollumz to begin with, I learned everything on ZMod, I find it much easier
Posts by Sova Mods
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I am pretty sure the texture has to be transparent when coloring, the same way liveries and paintable cars work. When doing that you have to find a brown color in game, and use the id for that in the carvariations in the right spot for it to spawn in brown.
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Please do not abandon this, we really need a high quality 2014 Chevrolet Tahoe, it is such a beautiful vehicle!
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So, I uploaded a mod onto LSPDFR and it was only FiveM Ready, someone asked me to make it a dlc.rpf. So can the downloader do it or does it have to be the developer?
Just tell them to download it with LML, this is under the download button on LSPDFR, if they can't, just tell them to put the resource folder into LML manually. I am sure you could also find a quick video on it. If the lights don't work in game just tell them to edit the vehicle audio to be a police vehicle.
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I am not too sure so take what I say with a grain of salt, but I believe that this might be an issue with the dummy rotation. If this is correct, you have to edit the user settings of the dummy to open further.
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I rotated the object that's in the middle photo. I rotated it 180 degrees. Still getting light shined in the wrong direction - had no impact.
It's like it's coming from something else. I'm not as skilled in Zmodeler as I would like.
So if it's a "dummy" that is causing the issue, I'm not sure how I could find the dummy to rotate.
Please refer to my message.
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