Posts by Alphabreen

    Hello there,


    i am quite new to GTA V Modding, but figured a lot out i think


    i've added the Police Silverado 2017 (https://de.gta5-mods.com/vehic…-ready-red-blue-blue-blue) - it needed some tweaks to find out what to do (cause if was for fivem, but i dont use this mod) but yet it work fine ingame. In LSPDFR i use the custom agency_bla.xml file to let it spawn with fixed livery (for city, los santos and highway) and some extras always on

    extra_1 // Lightbar

    extra_5 // Part of the ramming bar

    extra_6 // Second part of the ramming bar


    this is the line in the custom angency.xml

    <Vehicle extra_1="true" extra_5="true" extra_6="true" use_modkit_liveries="true" livery_multi="1">17silvrb</Vehicle>


    It all work fine.


    Now the problem - i tried to add the vehicle to the popgroup.ymt

    It work fine, it spawn in traffic with an officer in it and it is like a normal police vehicle - but all extras and liverys are random


    i found this here on the page : Extra Components


    ----------------------------------------

    i tried to change this in popgroup.ymt


    <Item>

    <Name>17silvrb</Name>

    <Variations extra_1="true" extra_5="true"extra_6="true" type="NULL"/>

    </Item>


    The vehicle will spawn as traffic, but it has no effect ingame :( //yes i changed and added this line to all traffic variations ... poor, med, rich, highway, police etc.)

    ----------------------------------------

    ----------------------------------------

    i've modified the vehicle.meta for the Silverado


    <extraIncludes>

    <Item>extra_1="true" extra_5="true" extra_6="true"</Item>

    </extraIncludes>


    <requiredExtras>extra_1="true" extra_5="true" extra_6="true"</requiredExtras>


    i am not sure about the line order for this code, but in the original vehicle.meta the requiredextras line is under the extraincludes line.

    ----------------------------------------

    i have even tried it with EXTRA_1 EXTRA_5 EXTRA_6 but it has no effect too



    Well both tries (popgroup and vehicle.meta) come without any effect - so i missed something or do something wrong (game is still working, but changes has no effect)


    if anyone have i idea or a hint what i can do to change this - i would be thankful!


    the otherproblem (let the vehicle spawn with a fix livery will be the next step ...)


    thx for any response



    EDIT: WTF to ME!

    ive tested some shit during writing this and copy the code into this thread - ive tested a last version in the vehicle.meta and it work!!!

    problem solving was: EXTRA_1 EXTRA_5 EXTRA_6 had to be in BIG Letters every time ....


    EDIT2: is it possible to tell the game that other extras SHOULD not be appear? now i have sometimes 2 lightbars on the vehicle (used the requireextras command)


    well but there is still the livery problem

    i want a special livery for

    city livery_multi="1"

    los santos livery_multi="2"

    highway livery_multi="2"

    (code is from the custom agency.xml)