Posts by ToddCarson44

    The rendering of emissives behind transparent materials in ZModeler is also affected by the order of the objects in the hierarchy, which does not matter in-game, though. The only way to make sure that it works properly is to try it in-game, regardless of the way it's being displayed in ZModeler.

    Well that solves my issue then. Thank you for the support! <3

    Hello, I'll keep this short and simple.

    Im working on a car in Zmodeler, the emissive on the lightbar is visible through the glass, but other lights are not visible. The emissives were moved to the very top of the MAT browsers to see if that would fix the issue, no luck.

    Photo for example. Lightbar emissive is visible through glass, but grill lights are not. Is there a way to fix that to be visible or am I just retarded. Thanks in advance <3