Posts by PCodeCreatives
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All the major details and functions are present. Moving on to smaller details and fine adjustments.
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This is so beautiful, and your work is so fast, never thought we would actually see this come to gta 5, I hope there's an adam 12 version because if there isn't I will take the liberty to uv map it and make one myself.
Oh there definitely will be!
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Could you link to this writeup?
How to make your rotary lightbars glooow~~~ or spicing up your retro vehicles' visual appearance. See the attached video for direct comparison.
To achieve this beautiful effect, a couple of edits are done to the vehicle's sirensetting in carcols.meta. No model edits are needed. Works fine for vehicles that combine halogen/strobe and LED lights.
Per-siren settings:
intensity = 40-70
^ Ramping this up does all the magic. We usually set this to range of 0.5-2, but with these values there isn't enough power to induce that beautiful inner glow in glass shaders.
All sirens that don't belong to the rotary lightbar have to have their intensity increased as well!
spotLight = true
^ Can be set to false for a single siren to add static glow effect, works kinda well for lightbars with many rotators.
Coronas can also be made smaller so that they don't obstruct the glow. I like:
size - 0.2-0.5
intensity - 35
Global settings:
textureName - distant_light
^ This one works the best of all available vanilla textures, imo, giving a nice round cone of light with soft edges.
lightFalloffMax = 100
^ Higher than usual for rotary lightbars. Is that way because, with lightFalloffExponent being way up, light power drops with distance more quickly.
lightFalloffExponent = 150000
^ Has to be that high to compensate for insane brightness of individual sirens.
lightInnerConeAngle = 125
^ Barely noticeable, can be neglected. Adds slight soft light cone around the main one.
lightOuterConeAngle = >45
^ Decreasing this can move light cone out further from your car to minimise lighting up the ground under the car, but will also decrease the power of glass glow effect of every rotor.
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I wanted to post a few pieces I've been working on recently. Using solo's Driver: San Francisco base for the car, I've made revised and reworked versions of his 1975 Monaco to include a 1974 and 1976 model. Also including the 1976-1977 Royal Monaco.
I've also done some effects on the siren settings to make the halogen rotors more realistic. Thanks to a write-up from Lozano.
Before:
After:
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So Im having some trouble with the California plates mod. Im using lundy's carcols file and the colour of the text for the new California plate is orange. Does anyone know where I can find a carcols for this mod? Am I installing it wrong?
You don't need Cj24's mod. My carcols includes his mod.
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Front door jambs are all finished. Moving on to the rear doors.
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Only took u 7 months
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you must hate america
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it's the famous ~CUSTAH~
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Nah, it was a documentary. I think about the SoCal Law Enforcement, I found it like 5 years ago on Dailymotion.
Depends if it was real-time footage, or some crap reenactment.
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I saw them somewhere, either in a movie or TV show. I don't remember where though. If I find the source again, I'll give it to you.
Movies and shows aren't sources for accurate representation in any way what-so-ever.
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Maybe Beverly Hills? I think they used it with the same equipment as the LAPD in the 80s.
But did they even use those?
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As much as you might not like it. Maybe a beated/rusted one. Wouldn't mind replacing the Emperors with theses. (Well kept one and the rust-bucket one)
I was thinking of doing an EVOC car, something that hasn't been done before. Your idea is good, too. I'll look into that.
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Does anybody have any suggestions for something more with the Diplomat? I'd really like to keep within the California agencies to fit the theme of the game. Movie cars could be an option if inquired.
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ALT-TAB to another window and then try it.
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Well im not necessarily looking for a hand out, im just not good enough at Z3 to make parts from scratch. So I was just inquiring if anyone has one, weather they made or whatever. I have not found any on the any of the sites available for download other then the basic Toughbook that I already mentioned.
Try it out, man. It's not as complicated as you think. What you can and can't do is only controlled by what you make yourself do.