Looking great, this is one of my favorite cars, excited to hopefully see more rural sheriff and off road type patrol vehicles once it's done
Posts by Dylan H
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Fanstastic work as per usual.
Thank you Billy!
Looking forward to your 2013 Tahoe... -
I started this project a long time ago when Ranger Rick got me interested in Federal Land Management LE. Since then I've learned a lot and gained new skills and techniques until I arrived at a result I was happy labeling as completed. There is a lack of vests in GTA that are lighter-duty and don’t look like you’re gearing up for war. This vest is perfectly minimal and utilized by US Forest Service, US National Park Service, US Fish and Wildlife Service, and the Alaska State Troopers. The vest was minimized to a low poly count and includes 3 LOD's for in-game optimization. Huge shoutout to Agent's Workshop for keeping me motivated throughout my struggle with this project, his amazing screenshots, and the textures he made for his NPS pack!
I'd love to hear any thoughts, feedback, or suggestions on it below...
I plan on doing the BPS Tactical Uniform and Ballistic Vests next which are used by the Bureau of Land Management and other federal and local agencies, followed by belts and duty equipment. -
YouTube Video
Respond to this thread with any questions regarding rigging, I'll do my best to respond... -
Hello,
It seems like you have plenty of experience with creating models. I would recommend joining some discords as Ridgerunner previously stated above. Modding Forum Discord and EUP Discord (especially because you’re into character modeling) would be great places to start. Many developers also have their own personal discords where you can share your work and meet new people to work with.I have some experience with character rigging and textures for GTA, I’d be more than happy to help you learn the ropes.
Best of luck with your projects and endeavors with GTA!
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You can't import .z3d files, you have to open or merge them.
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Kane104 currently has the best Caprice base, you’d have to contact Cartres to purchase it!
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Where are the textures in .png format???
You have to export them from the z3d, they will be in dds format
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Looks wonderful!
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YouTube Video
Respond to this thread with any questions regarding rigging, I'll do my best to respond... -
UPDATE 11/18/20:
I finally got my game to work again, you could say I've been busy. I cranked out part of the Male Bureau Of Land Management LEO Uniforms. The Vest I have is a placeholder until the new one is done.
What needs fixing/adding:- Better Duty Belts
- Accurate Vest
- Redoing Patches
- Crunching Hat
- Retrigging Mask
- Flipping Hat
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Emergency Services Tactical Boots
Overview- For a few months now I’ve been making assets for my personal Federal Land Management Agencies Pack. I needed boots like these for the USFS and BLM uniforms. Redsaint bought these from CGTrader and I did some optimization and rigged them. I decided I would release these to the community because there are a lack of free decently optimized EUP parts.
Features-
-LO = 4,516 Tris, L1 = 1,614 Tris, L2 = 738 Tris
-5 different textures (Black, Green, Sand Brown, 2 Camo Variations)
-Multi Texture Capable
-Fitted to EUP 8.9 CARGO PANTS (Not Included)Files included-
-Male Cargo Pants Version (feet_001)
-Female Cargo Pants Version (coming soon)
-Male Tucked Cargo Pants Version (coming soon)
-Female Tucked Cargo Pants Version (coming soon)
Terms Of Use--The resale or redistribution of my work is forbidden.
-Do not edit my work, this includes, changing text, removing logos, refitting, and color changing.
-Reuploading any part of my work is not permitted.
-Do not claim my work as your own.
-The ripping or attempt to unlock to modify any work is forbidden. -
UPDATE 11/12/20:
I've just put the boots in game, there are some small clipping issues, I will fix them and then expect a release on Modding Forum here. I'd like to thank AgentDZN for taking these pics because my game wasn't cooperating.
L0 - 4,156 Tris
L1 - 1,614 Tris
L2 - 738 Tris -
UPDATE 11/7/20:
I've just about finished up the tactical boots that I will be using, they have 5 different texture options, green, black, brown, and 2 camo variations. So far I've got them down from 9k total to about 4.5k total for L0, I'll be taking these to L2, which is a bit over kill for EUP. These will be a free release when completed. The boots have been made to be compatible for the cargo pants, I will not be making a version for the Uniforms pants unless I see it fit in the future. I'll also do a separate variation with the tucked cargo pants after I release the first version.
L0 - 4,156 Tris
L1 - 1,614 Tris
L2 - 738 Tris -
UPDATE 10/30/20:
I made the shirt textures and found the correct pants (need new textures). I have 3d models for a Motorola Lapel Microphone and Axon 2 Body Camera, as well as some 5.11 boots. I'll most likely finish up the vest and pants sometime this weekend. After I compete those I will head on to the boots. Lastly I'll be doing an entire Duty Belt revamp , and adding the mic and bodycam. Hopefully I'll be able to do the hats and K-9/Special Agent Uniforms after the basics are complete. -
Lately I've been very interested in Land Management Law Enforcement or Firefighting as a possible career endeavor. I've always had a love for natural resources, camping, boating and fishing ever since I was young. Since USFS had the most references available I selected that first. In the future I'm planning on doing US Fish and Wildlife, Bureau of Land Management, and National Parks Service. With that being said I'm starting my project off with a bang. I have almost completed the Turtle Tracks Ballistic Vest (Pictures Below). My good friend Zoebert modeled the vest for me, I finished it off with some textures, materials and a good old rigging job. The vest it's self is 4k tris, I am planning on reducing that by deleting some of the interior that won't be seen. I will do LOD's as well once I get L0 to it's final stage.
I'd like to thank RangerRick for his help with references and speaking with me about LEO careers, Five0 for references, CJ24 for his help with a texture compression problem I was having, AgentDZN, Maple, Prod, and INSAN1TY for keeping me motivated and providing me with vehicles to texture for this project, Joshua Tanner for his guidance on EUP development as well as badges I will use for future Updates. (If I've left anyone out let me know)
I'm absolutely open to suggestions, comments, criticism, and assistance. -
Love those skins, where are they from?