Calculating Normals Kane104 Sep 24th 2016 5 4,980 0 This guide explains how to calculate normals using an optimized model and its high poly version as an example.
Common Issues With Vehicle Mods and Their Solutions Cj24 Jan 31st 2017 5 7,393 0 A list of issues found commonly in vehicle mods and ways to avoid them.
Creating a Mods Folder for OpenIV Cj24 Jun 4th 2017 96,083 0 Before installing modifications in GTA V, a mods folder should be set up to prevent replacing any original files.
Diffuse, Specular and Normal Maps Cj24 Feb 17th 2020 11 65,589 1 This guide explains the purpose of diffuse, specular and normal maps and how to create your own.
Dirt Maps Cj24 Feb 26th 2018 4 13,840 0 GTA V uses a so-called dirt map to generate dirt effects on the exterior of vehicles. This guide explains how dirt mapping is set up.
Emergency Lights: Rotator Lightbars and Wig-Wags Smanbg Oct 6th 2021 6 14,655 2 This guide explains how to create rotator lights and wig-wags with the game's default lighting system.
Extra Components Cj24 Oct 8th 2023 4 7,386 0 This guide explains how to set up extra components for GTA V and how to modify their spawn chances in the vehicles.meta.
Glass Collisions Kane104 Mar 15th 2017 4 8,248 0 This guide summarizes the most important points to set up glass collisions correctly.
Installing Vehicles with OpenIV Cj24 Jun 4th 2017 52,442 0 Detailed information regarding the installation of vehicle mods using OpenIV.
LOD Models Cj24 Sep 23rd 2016 2 35,020 0 This guide is explaining the purpose of LOD models and provides information about setting them up.